# Elevation and Relief - Percentage of Slope and Terrain Features

10­5. PERCENTAGE OF SLOPE

The speed at which personnel and equipment can move up or down a hill is affected by the slope of the ground and the limitations of the equipment. Because of this, a more exact way of describing a slope is necessary.

a. Slope may be expressed in several ways, but all depend upon the comparison of vertical distance (VD) to horizontal distance (HD). Before we can determine the percentage of a slope, we must know the VD of the slope. The VD is determined by subtracting the lowest point of the slope from the highest point. Use the contour lines to determine the highest and lowest point of the slope.

c. The slope angle can also be expressed in degrees. To do this, determine the VD and HD of the slope. Multiply the VD by 57.3 and then divide the total by the HD. This method determines the approximate degree of slope and is reasonably accurate for slope angles less than 20°.

d. The slope angle can also be expressed as a gradient. The relationship of horizontal and vertical distance is expressed as a fraction with a numerator of one.

10­6. TERRAIN FEATURES

All terrain features are derived from a complex landmass known as a mountain or ridgeline. The term ridgeline is not interchangeable with the term ridge. A ridgeline is a line of high ground, usually with changes in elevation along its top and low ground on all sides from which a total of 10 natural or man­made terrain features are classified.

a. Major Terrain Features.

(1) Hill. A hill is an area of high ground. From a hilltop, the ground slopes down in all directions. A hill is shown on a map by contour lines forming concentric circles. The inside of the smallest closed circle is the hilltop.

(2) Saddle. A saddle is a dip or low point between two areas of higher ground. A saddle is not necessarily the lower ground between two hilltops; it may be simply a dip or break along a level ridge crest. If you are in a saddle, there is high ground in two opposite directions and lower ground in the other two directions. A saddle is normally represented as an hourglass.

(3) Valley. A valley is a stretched­out groove in the land, usually formed by streams or rivers. A valley begins with high ground on three sides, and usually has a course of running water through it. If standing in a valley, there is high ground in two opposite directions and a gradual inclination in the other two directions. Depending on its size and where a person is standing, it may not be obvious that there is high ground in the third direction, but water flows from higher to lower ground. Contour lines forming a valley are either U-shaped or V­shaped. To determine the direction water is flowing, look at the contour lines. The closed end of the contour line (U or V) always points upstream or toward high ground.

(4) Ridge. A ridge is a sloping line of high ground. If you are standing on the centerline of a ridge, you will normally have low ground in three directions and high ground in one direction with varying degrees of slope. If you cross a ridge at right angles, you will climb steeply to the crest and then descend steeply to the base. When you move along the path of the ridge, depending on the geographic location, there may be either an almost unnoticeable slope or a very obvious incline. Contour lines forming a ridge tend to be U­shaped or V­shaped. The closed end of the contour line points away from high ground.

(5) Depression. A depression is a low point in the ground or a sinkhole. It could be described as an area of low ground surrounded by higher ground in all directions, or simply a hole in the ground. Usually only depressions that are equal to or greater than the contour interval will be shown. On maps, depressions are represented by closed contour lines that have tick marks pointing toward low ground.

b. Minor Terrain Features.

(1) Draw. A draw is a less developed stream course than a valley. In a draw, there is essentially no level ground and, therefore, little or no maneuver room within its confines. If you are standing in a draw, the ground slopes upward in three directions and downward in the other direction. A draw could be considered as the initial formation of a valley. The contour lines depicting a draw are U­shaped or V­shaped, pointing toward high ground.

(2) Spur. A spur is a short, continuous sloping line of higher ground, normally jutting out from the side of a ridge. A spur is often formed by two roughly parallel streams cutting draws down the side of a ridge. The ground will slope down in three directions and up in one. Contour lines on a map depict a spur with the U or V pointing away from high ground.

(3) Cliff. A cliff is a vertical or near vertical feature; it is an abrupt change of the land. When a slope is so steep that the contour lines converge into one "carrying" contour of contours, this last contour line has tick marks pointing toward low ground. Cliffs are also shown by contour lines very close together and, in some instances, touching each other.

c. Supplementary Terrain Features.

(1) Cut. A cut is a man­made feature resulting from cutting through raised ground, usually to form a level bed for a road or railroad track. Cuts are shown on a map when they are at least 10 feet high, and they are drawn with a contour line along the cut line. This contour line extends the length of the cut and has tick marks that extend from the cut line to the roadbed, if the map scale permits this level of detail.

(2) Fill. A fill is a man­made feature resulting from filling a low area, usually to form a level bed for a road or railroad track. Fills are shown on a map when they are at least 10 feet high, and they are drawn with a contour line along the fill line. This contour line extends the length of the filled area and has tick marks that point toward lower ground. If the map scale permits, the length of the fill tick marks are drawn to scale and extend from the base line of the fill symbol.