Mounted Land Navigation - Combination Navigation


12­7. COMBINATION NAVIGATION

Some mounted situations may call for you to combine and use both methods. Just remember the characteristics of each.

a. Terrain association is fast, is error-tolerant, and is best under most circumstances. It can be used day or night if you are proficient in it.

b. Dead reckoning is very accurate if you do everything correctly. You must be very precise. It is also slow, but it will work in very flat terrain.

c. You frequently will combine both. You may use dead reckoning to travel across a large, flat area to a ridge, then use terrain association for the rest of the move.

d. You must be able to use both methods. You should remember that your probable errors, in order of frequency, will be--


Failure to determine distance(s) to be traveled.
Failure to travel the proper distance.
Failure to properly plot or locate the objective.
Failure to select easily recognized check point and landmarks.
Failure to consider the ease of movement factor.